AVolume > ABrush > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AVolume > ABrush > AActor > UObject namespace AAkAcousticPortal { constexpr auto InitialState = 0x258; // AkAcousticPortalState constexpr auto ObstructionRefreshInterval = 0x25c; // float constexpr auto ObstructionCollisionChannel = 0x260; // ECollisionChannel } } }
public static class Offsets { public static class Classes { // Inheritance: AVolume > ABrush > AActor > UObject public static class AAkAcousticPortal { public const UInt16 InitialState = 0x258; // AkAcousticPortalState public const UInt16 ObstructionRefreshInterval = 0x25c; // float public const UInt16 ObstructionCollisionChannel = 0x260; // ECollisionChannel } } }