ATriggerVolume > AVolume > ABrush > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATriggerVolume > AVolume > ABrush > AActor > UObject namespace AAmbianceVolume { constexpr auto EventOnEnter = 0x258; // UAkAudioEvent* constexpr auto EventOnExit = 0x260; // UAkAudioEvent* constexpr auto StateGroup = 0x268; // FString constexpr auto StateOnEnter = 0x278; // FString constexpr auto StateOnExit = 0x288; // FString } } }
public static class Offsets { public static class Classes { // Inheritance: ATriggerVolume > AVolume > ABrush > AActor > UObject public static class AAmbianceVolume { public const UInt16 EventOnEnter = 0x258; // UAkAudioEvent* public const UInt16 EventOnExit = 0x260; // UAkAudioEvent* public const UInt16 StateGroup = 0x268; // FString public const UInt16 StateOnEnter = 0x278; // FString public const UInt16 StateOnExit = 0x288; // FString } } }