Member | Type | Offset | Share |
---|---|---|---|
MuzzleAttachPoint | FName | 0x22c | |
MuzzleFX | UParticleSystem* | 0x238 | |
Muzzle1pScale | FVector | 0x240 | |
Muzzle3pScale | FVector | 0x24c | |
MuzzlePSC_1P | UParticleSystemComponent* | 0x258 | |
MuzzlePSC_3P | UParticleSystemComponent* | 0x260 | |
bLoopedMuzzleFX : 1 | char | 0x268 | |
MyPawn | APortalWarsCharacter* | 0x270 | |
Mesh1P | USkeletalMeshComponent* | 0x278 | |
Mesh3P | UStaticMeshComponent* | 0x280 | |
SkinAssetType | FPrimaryAssetType | 0x288 | |
DefaultWeaponSkinClass | ABaseGunSkin* | 0x2a8 | |
WeaponSkin | ABaseGunSkin* | 0x2b0 | |
WeaponSkinClass | ABaseGunSkin* | 0x2b8 | |
LoudnessForBots | float | 0x2c0 |