Classes

AController

AActor > UObject

Member Type Offset Share
PlayerState APlayerState* 0x228
OnInstigatedAnyDamage FMulticastInlineDelegate 0x238
StateName FName 0x248
Pawn APawn* 0x250
Character ACharacter* 0x260
TransformComponent USceneComponent* 0x268
ControlRotation FRotator 0x288
bAttachToPawn : 1 char 0x294