Classes

AGun

ABaseGun > ACullableActor > AActor > UObject

Member Type Offset Share
BodyPartTargetForBots EBodyPart 0x2c8
TimeBetweenShotsForBots float 0x2cc
WeaponConfig FWeaponData 0x2d0
PickupClass APortalWarsPickup* 0x300
gunValue char 0x308
CurrentAmmo uint16_t 0x30a
CurrentAmmoInClip char 0x30c
EquipTime float 0x320
bAutoEquip : 1 char 0x324
bCanFirePortalsWhileEquipped bool 0x32c
bIsChargingWeapon bool 0x348
recoilConfig FRecoilData 0x34c
SpectatorCameraShake UCameraShakeBase* 0x388
MeleeSwingEvent UAkAudioEvent* 0x3c0
MeleeHitEvent UAkAudioEvent* 0x3c8
isMeleeWeapon bool 0x3dc
MeleeDamageType UDamageType* 0x3e0
MinTimeBeforeApplyingMeleeDmg float 0x3e8
MeleeRangeScaleOverride float 0x3ec
MeleeHitCameraShakeScale float 0x3f0
MeleeCameraShakeDelay float 0x3f4
MeleeHitCameraShake UCameraShakeBase* 0x400
MeleeCameraShake UCameraShakeBase* 0x408
GunID int32_t 0x418
InternalName FString 0x420
DisplayName FText 0x430
ShortDisplayName FText 0x448
GunIcon UTexture2D* 0x460
AutoAimConfig FAutoAimData 0x468
CurrentState EWeaponState 0x4a8
ShotInfo FShotInfo 0x4a9
FireForceFeedback UForceFeedbackEffect* 0x4b0
MeleeForceFeedback UForceFeedbackEffect* 0x4b8
MeleeAnims TArray<FWeaponAnimMontage> 0x4c0
ThrowGrenadeAnim FWeaponAnimMontage 0x4d0
FirePortalAnim FWeaponAnimMontage 0x4e0
SprintingFirePortalAnim FWeaponAnimMontage 0x4f0
ClosePortalAnim FWeaponAnimMontage 0x500
SprintingClosePortalAnim FWeaponAnimMontage 0x510
WeaponSpecificAnimations FWeaponAnimList 0x520
EquipAnim FWeaponAnimMontage 0x588
FireAnim FWeaponAnimMontage 0x598
ReloadAnim FWeaponAnimMontage 0x5a8
ReloadShortAnim FWeaponAnimMontage 0x5b8
InspectWeaponAnim FWeaponAnimMontage 0x5c8
EquipAnim_3P UAnimMontage* 0x5d8
FireAnim_3P UAnimMontage* 0x5e0
ReloadAnim_3P UAnimMontage* 0x5e8
ReloadShortAnim_3P UAnimMontage* 0x5f0
InspectWeaponAnim_3P UAnimMontage* 0x5f8
AmmoPickupEvent UAkAudioEvent* 0x608
GunCollisionEvent UAkAudioEvent* 0x610
FireAudioEvent UAkAudioEvent* 0x618
FireStopAudioEvent UAkAudioEvent* 0x620
OutOfAmmoAudioEvent UAkAudioEvent* 0x628
ZoomInAudioEvent UAkAudioEvent* 0x630
ZoomOutAudioEvent UAkAudioEvent* 0x638
EquipAudioEvent UAkAudioEvent* 0x640
FireEvent UAkAudioEvent* 0x648
FireStopEvent UAkAudioEvent* 0x650
OutOfAmmoEvent UAkAudioEvent* 0x658
ZoomInEvent UAkAudioEvent* 0x660
ZoomOutEvent UAkAudioEvent* 0x668
EquipEvent UAkAudioEvent* 0x670
FuzzyConfig[0x9] FFuzzyConfig 0x6e0