AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AActor > UObject namespace AMaterialInstanceActor { constexpr auto TargetActors = 0x220; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: AActor > UObject public static class AMaterialInstanceActor { public const UInt16 TargetActors = 0x220; // TArray } } }