AFlagItem > ASpecialItem > AGun > ABaseGun > ACullableActor > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: AFlagItem > ASpecialItem > AGun > ABaseGun > ACullableActor > AActor > UObject namespace ANeutralFlagItem { constexpr auto NeutralCTFGameState = 0x738; // APortalWarsNeutralCTFGameState* constexpr auto OneFlagCTFGameState = 0x740; // APortalWarsOneFlagCTFGameState* } } }
public static class Offsets { public static class Classes { // Inheritance: AFlagItem > ASpecialItem > AGun > ABaseGun > ACullableActor > AActor > UObject public static class ANeutralFlagItem { public const UInt16 NeutralCTFGameState = 0x738; // APortalWarsNeutralCTFGameState* public const UInt16 OneFlagCTFGameState = 0x740; // APortalWarsOneFlagCTFGameState* } } }