APortalWarsGameMode > APortalWarsBaseGameMode > AGameMode > AGameModeBase > AInfo > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: APortalWarsGameMode > APortalWarsBaseGameMode > AGameMode > AGameModeBase > AInfo > AActor > UObject namespace APortalWarsOITC { constexpr auto bAllowAmmoStacking = 0x870; // bool constexpr auto bMeleeRequiredForAmmoStacking = 0x871; // bool constexpr auto MaxAmmo = 0x874; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: APortalWarsGameMode > APortalWarsBaseGameMode > AGameMode > AGameModeBase > AInfo > AActor > UObject public static class APortalWarsOITC { public const UInt16 bAllowAmmoStacking = 0x870; // bool public const UInt16 bMeleeRequiredForAmmoStacking = 0x871; // bool public const UInt16 MaxAmmo = 0x874; // int32_t } } }