Classes

APortalWarsTutorialGoal

AActor > UObject

Member Type Offset Share
StageID int32_t 0x220
GoalID int32_t 0x224
bIsLastGoal bool 0x228
bCompleteLinkedGoal bool 0x229
bIsGlobal bool 0x22a
GoalType EGoalType 0x22b
OverlapComp USphereComponent* 0x230
bHideEffects bool 0x23a
EffectRootComp USceneComponent* 0x240
ParticleComp UParticleSystemComponent* 0x248
RingMesh1 UStaticMeshComponent* 0x250
RingMesh2 UStaticMeshComponent* 0x258
RingMesh3 UStaticMeshComponent* 0x260
RingMesh4 UStaticMeshComponent* 0x268
SpotLightComp USpotLightComponent* 0x270
Blocks TArray<AStaticMeshActor*> 0x278
SuccessMaterialRings UMaterialInstance* 0x288
SuccessMaterialBlocks UMaterialInstance* 0x290
SuccessParticleSystem UParticleSystem* 0x298
SuccessLightColor FColor 0x2a0
DefaultMaterialBlocks UMaterialInstance* 0x2a8
DefaultMaterialBlocksGlow UMaterialInstance* 0x2b0
DefaultMaterialBlocksFloor UMaterialInstance* 0x2b8
AkComp UPortalWarsAkComponent* 0x2c0
SuccessEvent UAkAudioEvent* 0x2c8
StartAmbientLoopEvent UAkAudioEvent* 0x2d0
StopAmbientLoopEvent UAkAudioEvent* 0x2d8