Classes

APreviewItem

AActor > UObject

Member Type Offset Share
CustomizationActors TArray<ACustomizationActor*> 0x268
SceneCaptureComponent USceneCaptureComponent2D* 0x290
SceneCaptureTransforms TMap<ECustomizationType, FTransform> 0x298
SceneCaptureRewardTransforms TMap<ERewardType, FTransform> 0x2e8
SceneRoot USceneComponent* 0x338
CustomizationSceneComponent USceneComponent* 0x340
Suit USkeletalMeshComponent* 0x348
JetpackAttached USkeletalMeshComponent* 0x350
JetpackFlameMeshes TMap<FName, USceneComponent*> 0x358
JetpackAlone USkeletalMeshComponent* 0x3a8
PortalGun UStaticMeshComponent* 0x3b0
PortalGunStandalone UStaticMeshComponent* 0x3b8
DefaultAnim UAnimSequence* 0x3c0
LineUpAnimClass UAnimInstance* 0x3c8
Weapon UStaticMeshComponent* 0x3d0
PoseWeapon UStaticMeshComponent* 0x3d8
Portal UStaticMeshComponent* 0x3e0
PortalInside UStaticMeshComponent* 0x3e8
PortalFrameBase UStaticMeshComponent* 0x3f0
SprayMesh UStaticMeshComponent* 0x3f8
SprayDecal UDecalComponent* 0x400
XPMesh UStaticMeshComponent* 0x408
CurrencyMesh UStaticMeshComponent* 0x410
DropMesh UStaticMeshComponent* 0x418
JetpackOpenAnimation UAnimSequence* 0x420
JetpackIdleAnimation UAnimSequence* 0x428
ActiveRequestCount int32_t 0x430