Classes

AProjectile

ACullableActor > AActor > UObject

Member Type Offset Share
MovementComp UPWProjectileMovementComponent* 0x220
CollisionComp USphereComponent* 0x228
PawnCollisionComp USphereComponent* 0x230
ProjectileID char 0x238
bIsInitialProjectile : 1 char 0x239
InitialProjectileCameraLocation FVector_NetQuantize 0x23c
AkComp UPortalWarsAkComponent* 0x250
ParticleComp UParticleSystemComponent* 0x258
MeshComp UStaticMeshComponent* 0x260
ExplosionFX UParticleSystem* 0x268
ExplosionEvent UAkAudioEvent* 0x270
ProjectileLoopStartEvent UAkAudioEvent* 0x278
ProjectileLoopStopEvent UAkAudioEvent* 0x280
Decal FDecalData 0x288
canTeleport bool 0x298
bExploded bool 0x2d0
bDestroyed bool 0x2d1
OverlapSphereGrowthRate float 0x2d4
MaxPawnOverlapSphereSize float 0x2d8