Classes

ARecastNavMesh

ANavigationData > AActor > UObject

Member Type Offset Share
bDrawTriangleEdges : 1 char 0x428
bDrawFilledPolys : 1 char 0x428
bDrawNavMeshEdges : 1 char 0x428
bDrawTileBounds : 1 char 0x428
bDrawPathCollidingGeometry : 1 char 0x428
bDrawTileLabels : 1 char 0x428
bDrawPolygonLabels : 1 char 0x428
bDrawPolyEdges : 1 char 0x428
bDrawFailedNavLinks : 1 char 0x429
bDrawOctreeDetails : 1 char 0x429
bDrawClusters : 1 char 0x429
bDrawOctree : 1 char 0x429
bDrawNavLinks : 1 char 0x429
bDrawLabelsOnPathNodes : 1 char 0x429
bDrawPolygonFlags : 1 char 0x429
bDrawDefaultPolygonCost : 1 char 0x429
bDrawMarkedForbiddenPolys : 1 char 0x42a
bDistinctlyDrawTilesBeingBuilt : 1 char 0x42a
DrawOffset float 0x42c
bFixedTilePoolSize : 1 char 0x430
TilePoolSize int32_t 0x434
TileSizeUU float 0x438
CellSize float 0x43c
CellHeight float 0x440
AgentRadius float 0x444
AgentHeight float 0x448
AgentMaxSlope float 0x44c
AgentMaxStepHeight float 0x450
MinRegionArea float 0x454
MergeRegionSize float 0x458
MaxSimplificationError float 0x45c
MaxSimultaneousTileGenerationJobsCount int32_t 0x460
TileNumberHardLimit int32_t 0x464
PolyRefTileBits int32_t 0x468
PolyRefNavPolyBits int32_t 0x46c
PolyRefSaltBits int32_t 0x470
NavMeshOriginOffset FVector 0x474
DefaultDrawDistance float 0x480
DefaultMaxSearchNodes float 0x484
DefaultMaxHierarchicalSearchNodes float 0x488
RegionPartitioning ERecastPartitioning 0x48c
LayerPartitioning ERecastPartitioning 0x48d
RegionChunkSplits int32_t 0x490
LayerChunkSplits int32_t 0x494
bFilterLowSpanFromTileCache : 1 char 0x498
bUseBetterOffsetsFromCorners : 1 char 0x498
bDoFullyAsyncNavDataGathering : 1 char 0x498
bSortNavigationAreasByCost : 1 char 0x498
bFilterLowSpanSequences : 1 char 0x498
bUseExtraTopCellWhenMarkingAreas : 1 char 0x498
bMarkLowHeightAreas : 1 char 0x498
bPerformVoxelFiltering : 1 char 0x498
bStoreEmptyTileLayers : 1 char 0x499
bUseVirtualFilters : 1 char 0x499
bAllowNavLinkAsPathEnd : 1 char 0x499
bUseVoxelCache : 1 char 0x499
TileSetUpdateInterval float 0x49c
HeuristicScale float 0x4a0
VerticalDeviationFromGroundCompensation float 0x4a4