VisibilityCellSize |
int32_t |
0x228 |
|
VisibilityAggressiveness |
EVisibilityAggressiveness |
0x22c |
|
bPrecomputeVisibility : 1 |
char |
0x22d |
|
bPlaceCellsOnlyAlongCameraTracks : 1 |
char |
0x22d |
|
bEnableWorldBoundsChecks : 1 |
char |
0x22d |
|
bEnableNavigationSystem : 1 |
char |
0x22d |
|
bEnableAISystem : 1 |
char |
0x22d |
|
bEnableWorldComposition : 1 |
char |
0x22d |
|
bUseClientSideLevelStreamingVolumes : 1 |
char |
0x22d |
|
bEnableWorldOriginRebasing : 1 |
char |
0x22d |
|
bOverrideDefaultBroadphaseSettings : 1 |
char |
0x22e |
|
bHighPriorityLoadingLocal : 1 |
char |
0x22e |
|
bHighPriorityLoading : 1 |
char |
0x22e |
|
bForceNoPrecomputedLighting : 1 |
char |
0x22e |
|
bMinimizeBSPSections : 1 |
char |
0x22e |
|
bGlobalGravitySet : 1 |
char |
0x22e |
|
bWorldGravitySet : 1 |
char |
0x22e |
|
NavigationSystemConfig |
UNavigationSystemConfig* |
0x230 |
|
NavigationSystemConfigOverride |
UNavigationSystemConfig* |
0x238 |
|
WorldToMeters |
float |
0x240 |
|
KillZ |
float |
0x244 |
|
KillZDamageType |
UDamageType* |
0x248 |
|
WorldGravityZ |
float |
0x250 |
|
GlobalGravityZ |
float |
0x254 |
|
DefaultPhysicsVolumeClass |
ADefaultPhysicsVolume* |
0x258 |
|
PhysicsCollisionHandlerClass |
UPhysicsCollisionHandler* |
0x260 |
|
DefaultGameMode |
AGameModeBase* |
0x268 |
|
GameNetworkManagerClass |
AGameNetworkManager* |
0x270 |
|
PackedLightAndShadowMapTextureSize |
int32_t |
0x278 |
|
DefaultColorScale |
FVector |
0x27c |
|
DefaultMaxDistanceFieldOcclusionDistance |
float |
0x288 |
|
GlobalDistanceFieldViewDistance |
float |
0x28c |
|
DynamicIndirectShadowsSelfShadowingIntensity |
float |
0x290 |
|
DefaultReverbSettings |
FReverbSettings |
0x298 |
|
DefaultAmbientZoneSettings |
FInteriorSettings |
0x2b8 |
|
DefaultBaseSoundMix |
USoundMix* |
0x2e0 |
|
TimeDilation |
float |
0x2e8 |
|
MatineeTimeDilation |
float |
0x2ec |
|
DemoPlayTimeDilation |
float |
0x2f0 |
|
MinGlobalTimeDilation |
float |
0x2f4 |
|
MaxGlobalTimeDilation |
float |
0x2f8 |
|
MinUndilatedFrameTime |
float |
0x2fc |
|
MaxUndilatedFrameTime |
float |
0x300 |
|
BroadphaseSettings |
FBroadphaseSettings |
0x304 |
|
Pauser |
APlayerState* |
0x348 |
|
ReplicationViewers |
TArray<FNetViewer> |
0x350 |
|
AssetUserData |
TArray<UAssetUserData*> |
0x360 |
|
PauserPlayerState |
APlayerState* |
0x370 |
|
MaxNumberOfBookmarks |
int32_t |
0x378 |
|
DefaultBookmarkClass |
UBookmarkBase* |
0x380 |
|
BookmarkArray |
TArray<UBookmarkBase*> |
0x388 |
|
LastBookmarkClass |
UBookmarkBase* |
0x398 |
|