Classes

UAudioComponent

USceneComponent > UActorComponent > UObject

Member Type Offset Share
Sound USoundBase* 0x1f8
InstanceParameters TArray<FAudioComponentParam> 0x200
SoundClassOverride USoundClass* 0x210
bAutoDestroy : 1 char 0x218
bStopWhenOwnerDestroyed : 1 char 0x218
bShouldRemainActiveIfDropped : 1 char 0x218
bAllowSpatialization : 1 char 0x218
bOverrideAttenuation : 1 char 0x218
bOverrideSubtitlePriority : 1 char 0x218
bIsUISound : 1 char 0x218
bEnableLowPassFilter : 1 char 0x218
bOverridePriority : 1 char 0x219
bSuppressSubtitles : 1 char 0x219
bAutoManageAttachment : 1 char 0x21a
AudioComponentUserID FName 0x220
PitchModulationMin float 0x228
PitchModulationMax float 0x22c
VolumeModulationMin float 0x230
VolumeModulationMax float 0x234
VolumeMultiplier float 0x238
EnvelopeFollowerAttackTime int32_t 0x23c
EnvelopeFollowerReleaseTime int32_t 0x240
Priority float 0x244
SubtitlePriority float 0x248
SourceEffectChain USoundEffectSourcePresetChain* 0x250
PitchMultiplier float 0x258
LowPassFilterFrequency float 0x25c
AttenuationSettings USoundAttenuation* 0x268
AttenuationOverrides FSoundAttenuationSettings 0x270
ConcurrencySettings USoundConcurrency* 0x610
ConcurrencySet TSet<USoundConcurrency*> 0x618
AutoAttachLocationRule EAttachmentRule 0x674
AutoAttachRotationRule EAttachmentRule 0x675
AutoAttachScaleRule EAttachmentRule 0x676
ModulationRouting FSoundModulationDefaultRoutingSettings 0x678
OnAudioPlayStateChanged FMulticastInlineDelegate 0x6c0
OnAudioVirtualizationChanged FMulticastInlineDelegate 0x6e8
OnAudioFinished FMulticastInlineDelegate 0x710
OnAudioPlaybackPercent FMulticastInlineDelegate 0x738
OnAudioSingleEnvelopeValue FMulticastInlineDelegate 0x760
OnAudioMultiEnvelopeValue FMulticastInlineDelegate 0x788
OnQueueSubtitles FDelegate 0x7b0
AutoAttachParent TWeakObjectPtr<USceneComponent> 0x7c0
AutoAttachSocketName FName 0x7c8