UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UCameraModifier { constexpr auto bDebug = 0x28; // char : 1 constexpr auto bExclusive = 0x28; // char : 1 constexpr auto Priority = 0x2c; // char constexpr auto CameraOwner = 0x30; // APlayerCameraManager* constexpr auto AlphaInTime = 0x38; // float constexpr auto AlphaOutTime = 0x3c; // float constexpr auto Alpha = 0x40; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UCameraModifier { public const byte bDebug = 0x28; // char : 1 public const byte bExclusive = 0x28; // char : 1 public const byte Priority = 0x2c; // char public const byte CameraOwner = 0x30; // APlayerCameraManager* public const byte AlphaInTime = 0x38; // float public const byte AlphaOutTime = 0x3c; // float public const byte Alpha = 0x40; // float } } }