UDatasmithSceneImportData > UAssetImportData > UObject
namespace Offsets { namespace Classes { // Inheritance: UDatasmithSceneImportData > UAssetImportData > UObject namespace UDatasmithGLTFSceneImportData { constexpr auto Generator = 0x28; // FString constexpr auto Version = 0x38; // float constexpr auto Author = 0x40; // FString constexpr auto License = 0x50; // FString constexpr auto Source = 0x60; // FString } } }
public static class Offsets { public static class Classes { // Inheritance: UDatasmithSceneImportData > UAssetImportData > UObject public static class UDatasmithGLTFSceneImportData { public const byte Generator = 0x28; // FString public const byte Version = 0x38; // float public const byte Author = 0x40; // FString public const byte License = 0x50; // FString public const byte Source = 0x60; // FString } } }