UMeshComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject
Member | Type | Offset | Share |
---|---|---|---|
ChaosSolverActor | AChaosSolverActor* | 0x480 | |
RestCollection | UGeometryCollection* | 0x568 | |
InitializationFields | TArray<AFieldSystemActor*> | 0x570 | |
Simulating | bool | 0x580 | |
ObjectType | EObjectStateTypeEnum | 0x588 | |
EnableClustering | bool | 0x589 | |
ClusterGroupIndex | int32_t | 0x58c | |
MaxClusterLevel | int32_t | 0x590 | |
DamageThreshold | TArray<float> | 0x598 | |
ClusterConnectionType | EClusterConnectionTypeEnum | 0x5a8 | |
CollisionGroup | int32_t | 0x5ac | |
CollisionSampleFraction | float | 0x5b0 | |
LinearEtherDrag | float | 0x5b4 | |
AngularEtherDrag | float | 0x5b8 | |
PhysicalMaterial | UChaosPhysicalMaterial* | 0x5c0 | |
InitialVelocityType | EInitialVelocityTypeEnum | 0x5c8 | |
InitialLinearVelocity | FVector | 0x5cc | |
InitialAngularVelocity | FVector | 0x5d8 | |
PhysicalMaterialOverride | UPhysicalMaterial* | 0x5e8 | |
CacheParameters | FGeomComponentCacheParameters | 0x5f0 | |
NotifyGeometryCollectionPhysicsStateChange | FMulticastInlineDelegate | 0x640 | |
NotifyGeometryCollectionPhysicsLoadingStateChange | FMulticastInlineDelegate | 0x650 | |
OnChaosBreakEvent | FMulticastInlineDelegate | 0x678 | |
DesiredCacheTime | float | 0x688 | |
CachePlayback | bool | 0x68c | |
OnChaosPhysicsCollision | FMulticastInlineDelegate | 0x690 | |
bNotifyBreaks | bool | 0x6a0 | |
bNotifyCollisions | bool | 0x6a1 | |
bEnableReplication | bool | 0x6a2 | |
bEnableAbandonAfterLevel | bool | 0x6a3 | |
ReplicationAbandonClusterLevel | int32_t | 0x6a4 | |
RepData | FGeometryCollectionRepData | 0x6a8 | |
DummyBodySetup | UBodySetup* | 0x8d8 |