UGizmoBaseComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UGizmoBaseComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject namespace UGizmoBoxComponent { constexpr auto Origin = 0x470; // FVector constexpr auto Rotation = 0x480; // FQuat constexpr auto Dimensions = 0x490; // FVector constexpr auto LineThickness = 0x49c; // float constexpr auto bRemoveHiddenLines = 0x4a0; // bool constexpr auto bEnableAxisFlip = 0x4a1; // bool } } }
public static class Offsets { public static class Classes { // Inheritance: UGizmoBaseComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject public static class UGizmoBoxComponent { public const UInt16 Origin = 0x470; // FVector public const UInt16 Rotation = 0x480; // FQuat public const UInt16 Dimensions = 0x490; // FVector public const UInt16 LineThickness = 0x49c; // float public const UInt16 bRemoveHiddenLines = 0x4a0; // bool public const UInt16 bEnableAxisFlip = 0x4a1; // bool } } }