UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UGizmoWorldAxisSource { constexpr auto Origin = 0x30; // FVector constexpr auto AxisIndex = 0x3c; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UGizmoWorldAxisSource { public const byte Origin = 0x30; // FVector public const byte AxisIndex = 0x3c; // int32_t } } }