Classes

ULandscapeComponent

UPrimitiveComponent > USceneComponent > UActorComponent > UObject

Member Type Offset Share
SectionBaseX int32_t 0x450
SectionBaseY int32_t 0x454
ComponentSizeQuads int32_t 0x458
SubsectionSizeQuads int32_t 0x45c
NumSubsections int32_t 0x460
OverrideMaterial UMaterialInterface* 0x468
OverrideHoleMaterial UMaterialInterface* 0x470
OverrideMaterials TArray<FLandscapeComponentMaterialOverride> 0x478
MaterialInstances TArray<UMaterialInstanceConstant*> 0x488
MaterialInstancesDynamic TArray<UMaterialInstanceDynamic*> 0x498
LODIndexToMaterialIndex TArray<int8_t> 0x4a8
MaterialIndexToDisabledTessellationMaterial TArray<int8_t> 0x4b8
XYOffsetmapTexture UTexture2D* 0x4c8
WeightmapScaleBias FVector4 0x4d0
WeightmapSubsectionOffset float 0x4e0
HeightmapScaleBias FVector4 0x4f0
CachedLocalBox FBox 0x500
CollisionComponent LazyObjectProperty 0x51c
HeightmapTexture UTexture2D* 0x538
WeightmapLayerAllocations TArray<FWeightmapLayerAllocationInfo> 0x540
WeightmapTextures TArray<UTexture2D*> 0x550
LODStreamingProxy ULandscapeLODStreamingProxy* 0x560
MapBuildDataId FGuid 0x568
IrrelevantLights TArray<FGuid> 0x578
CollisionMipLevel int32_t 0x588
SimpleCollisionMipLevel int32_t 0x58c
NegativeZBoundsExtension float 0x590
PositiveZBoundsExtension float 0x594
StaticLightingResolution float 0x598
ForcedLOD int32_t 0x59c
LODBias int32_t 0x5a0
StateId FGuid 0x5a4
BakedTextureMaterialGuid FGuid 0x5b4
GIBakedBaseColorTexture UTexture2D* 0x5c8
MobileBlendableLayerMask char 0x5d0
MobileMaterialInterface UMaterialInterface* 0x5d8
MobileMaterialInterfaces TArray<UMaterialInterface*> 0x5e0
MobileWeightmapTextures TArray<UTexture2D*> 0x5f0