Classes

ULevel

UObject

Member Type Offset Share
OwningWorld UWorld* 0xb8
Model UModel* 0xc0
ModelComponents TArray<UModelComponent*> 0xc8
ActorCluster ULevelActorContainer* 0xd8
NumTextureStreamingUnbuiltComponents int32_t 0xe0
NumTextureStreamingDirtyResources int32_t 0xe4
LevelScriptActor ALevelScriptActor* 0xe8
NavListStart ANavigationObjectBase* 0xf0
NavListEnd ANavigationObjectBase* 0xf8
NavDataChunks TArray<UNavigationDataChunk*> 0x100
LightmapTotalSize float 0x110
ShadowmapTotalSize float 0x114
StaticNavigableGeometry TArray<FVector> 0x118
StreamingTextureGuids TArray<FGuid> 0x128
LevelBuildDataId FGuid 0x1d0
MapBuildData UMapBuildDataRegistry* 0x1e0
LightBuildLevelOffset FIntVector 0x1e8
bIsLightingScenario : 1 char 0x1f4
bTextureStreamingRotationChanged : 1 char 0x1f4
bStaticComponentsRegisteredInStreamingManager : 1 char 0x1f4
bIsVisible : 1 char 0x1f4
WorldSettings AWorldSettings* 0x258
AssetUserData TArray<UAssetUserData*> 0x268
DestroyedReplicatedStaticActors TArray<FReplicatedStaticActorDestructionInfo> 0x288