UDeveloperSettings > UObject
namespace Offsets { namespace Classes { // Inheritance: UDeveloperSettings > UObject namespace ULevelSequenceProjectSettings { constexpr auto bDefaultLockEngineToDisplayRate = 0x38; // bool constexpr auto DefaultDisplayRate = 0x40; // FString constexpr auto DefaultTickResolution = 0x50; // FString constexpr auto DefaultClockSource = 0x60; // EUpdateClockSource } } }
public static class Offsets { public static class Classes { // Inheritance: UDeveloperSettings > UObject public static class ULevelSequenceProjectSettings { public const byte bDefaultLockEngineToDisplayRate = 0x38; // bool public const byte DefaultDisplayRate = 0x40; // FString public const byte DefaultTickResolution = 0x50; // FString public const byte DefaultClockSource = 0x60; // EUpdateClockSource } } }