UMaterialExpression > UObject
namespace Offsets { namespace Classes { // Inheritance: UMaterialExpression > UObject namespace UMaterialExpressionWorldPosition { constexpr auto WorldPositionShaderOffset = 0x40; // EWorldPositionIncludedOffsets } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialExpression > UObject public static class UMaterialExpressionWorldPosition { public const byte WorldPositionShaderOffset = 0x40; // EWorldPositionIncludedOffsets } } }