USynthComponent > USceneComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: USynthComponent > USceneComponent > UActorComponent > UObject namespace UMediaSoundComponent { constexpr auto Channels = 0x6c0; // EMediaSoundChannels constexpr auto DynamicRateAdjustment = 0x6c4; // bool constexpr auto RateAdjustmentFactor = 0x6c8; // float constexpr auto RateAdjustmentRange = 0x6cc; // FFloatRange constexpr auto MediaPlayer = 0x6e0; // UMediaPlayer* } } }
public static class Offsets { public static class Classes { // Inheritance: USynthComponent > USceneComponent > UActorComponent > UObject public static class UMediaSoundComponent { public const UInt16 Channels = 0x6c0; // EMediaSoundChannels public const UInt16 DynamicRateAdjustment = 0x6c4; // bool public const UInt16 RateAdjustmentFactor = 0x6c8; // float public const UInt16 RateAdjustmentRange = 0x6cc; // FFloatRange public const UInt16 MediaPlayer = 0x6e0; // UMediaPlayer* } } }