Classes

UMotionControllerComponent

UPrimitiveComponent > USceneComponent > UActorComponent > UObject

Member Type Offset Share
PlayerIndex int32_t 0x450
Hand EControllerHand 0x454
MotionSource FName 0x458
bDisableLowLatencyUpdate : 1 char 0x460
CurrentTrackingStatus ETrackingStatus 0x464
bDisplayDeviceModel bool 0x465
DisplayModelSource FName 0x468
CustomDisplayMesh UStaticMesh* 0x470
DisplayMeshMaterialOverrides TArray<UMaterialInterface*> 0x478
DisplayComponent UPrimitiveComponent* 0x4f0