UParticleModuleAttractorBase > UParticleModule > UObject
namespace Offsets { namespace Classes { // Inheritance: UParticleModuleAttractorBase > UParticleModule > UObject namespace UParticleModuleAttractorPointGravity { constexpr auto Position = 0x30; // FVector constexpr auto Radius = 0x3c; // float constexpr auto Strength = 0x40; // UDistributionFloat* constexpr auto StrengthRaw = 0x48; // FRawDistributionFloat } } }
public static class Offsets { public static class Classes { // Inheritance: UParticleModuleAttractorBase > UParticleModule > UObject public static class UParticleModuleAttractorPointGravity { public const byte Position = 0x30; // FVector public const byte Radius = 0x3c; // float public const byte Strength = 0x40; // UDistributionFloat* public const byte StrengthRaw = 0x48; // FRawDistributionFloat } } }