ULocalLightComponent > ULightComponent > ULightComponentBase > USceneComponent > UActorComponent > UObject
Member | Type | Offset | Share |
---|---|---|---|
bUseInverseSquaredFalloff : 1 | char | 0x340 | |
LightFalloffExponent | float | 0x344 | |
SourceRadius | float | 0x348 | |
SoftSourceRadius | float | 0x34c | |
SourceLength | float | 0x350 |