UAnimInstance > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimInstance > UObject namespace UPortalWarsLineupAnimInstance { constexpr auto Character = 0x2b8; // APortalWarsLineUpCharacter* constexpr auto bIsPlayingEmote = 0x2c0; // bool constexpr auto EmoteAnimSequence = 0x2c8; // UAnimSequence* } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimInstance > UObject public static class UPortalWarsLineupAnimInstance { public const UInt16 Character = 0x2b8; // APortalWarsLineUpCharacter* public const UInt16 bIsPlayingEmote = 0x2c0; // bool public const UInt16 EmoteAnimSequence = 0x2c8; // UAnimSequence* } } }