Classes

UPortalWarsUIScene

UPortalWarsUserWidget > UUserWidget > UWidget > UVisual > UObject

Member Type Offset Share
OnSceneInitializedDynamic FMulticastInlineDelegate 0x5c8
OnIntroStartedDynamic FMulticastInlineDelegate 0x5f0
OnIntroCompletedDynamic FMulticastInlineDelegate 0x600
OnOutroStartedDynamic FMulticastInlineDelegate 0x610
OnOutroCompletedDynamic FMulticastInlineDelegate 0x620
bDoesSceneWantGameAndUIInputMode bool 0x630
bShouldHideCursorDuringCapture bool 0x631
bShouldShowCursorForGameAndUIMode bool 0x632
MouseLockBehaviour EMouseLockMode 0x633
OpenVisibility ESlateVisibility 0x634
bUseOppositeTransitionAnimIfMissing bool 0x635
bHandleMouseClicks bool 0x636
DefaultSceneTitle FText 0x638
LimitedDisplayScenes TMap<FName, FLimitedDisplaySceneData> 0x650
bTrackMenuEvents bool 0x6a0
MenuInternalName FString 0x6a8
OpenEventId FString 0x6b8
bPreventNavigationFromEscapingScene bool 0x6c8
IntroAudioEvent UAkAudioEvent* 0x6d0
OutroAudioEvent UAkAudioEvent* 0x6d8
BackActionEvent UAkAudioEvent* 0x6e0
IntroAnim UWidgetAnimation* 0x6e8
OutroAnim UWidgetAnimation* 0x6f0
InitSceneAnim UWidgetAnimation* 0x6f8
BreadcrumbViewModel UPortalWarsBreadcrumbViewModel* 0x700
CloseSceneTag FGameplayTag 0x708
bRemoveAfterTransitionOut bool 0x710
bIsHiddenBySelf bool 0x711
NextWidgetToFocus TWeakObjectPtr<UWidget> 0x714
bDidStartInitiallyHidden bool 0x71c
bShouldIgnoreAnimEvents bool 0x71d
bShouldFlushInputOnReceiveFocus bool 0x71e
bIsInputBlocked bool 0x71f
CachedInitData FPortalWarsUISceneInitData 0x720
ButtonPromptBar UPortalWarsButtonPromptBar* 0x770
bIsInitialized bool 0x778