UDataAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UDataAsset > UObject namespace UPortalWarsUISceneRootConfig { constexpr auto SceneRootClass = 0x30; // UPortalWarsUISceneRoot* constexpr auto SceneLayers = 0x38; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UDataAsset > UObject public static class UPortalWarsUISceneRootConfig { public const byte SceneRootClass = 0x30; // UPortalWarsUISceneRoot* public const byte SceneLayers = 0x38; // TArray } } }