MinDrawDistance |
float |
0x200 |
|
LDMaxDrawDistance |
float |
0x204 |
|
CachedMaxDrawDistance |
float |
0x208 |
|
DepthPriorityGroup |
ESceneDepthPriorityGroup |
0x20c |
|
ViewOwnerDepthPriorityGroup |
ESceneDepthPriorityGroup |
0x20d |
|
IndirectLightingCacheQuality |
EIndirectLightingCacheQuality |
0x20e |
|
LightmapType |
ELightmapType |
0x20f |
|
bUseMaxLODAsImposter : 1 |
char |
0x210 |
|
bBatchImpostersAsInstances : 1 |
char |
0x210 |
|
bNeverDistanceCull : 1 |
char |
0x210 |
|
bAlwaysCreatePhysicsState : 1 |
char |
0x210 |
|
bAllowCullDistanceVolume : 1 |
char |
0x211 |
|
bVisibleInReflectionCaptures : 1 |
char |
0x211 |
|
bHasMotionBlurVelocityMeshes : 1 |
char |
0x211 |
|
bGenerateOverlapEvents : 1 |
char |
0x211 |
|
bUseViewOwnerDepthPriorityGroup : 1 |
char |
0x211 |
|
bReturnMaterialOnMove : 1 |
char |
0x211 |
|
bTraceComplexOnMove : 1 |
char |
0x211 |
|
bMultiBodyOverlap : 1 |
char |
0x211 |
|
bTreatAsBackgroundForOcclusion : 1 |
char |
0x212 |
|
bOnlyOwnerSee : 1 |
char |
0x212 |
|
bOwnerNoSee : 1 |
char |
0x212 |
|
bReceivesDecals : 1 |
char |
0x212 |
|
bRenderInDepthPass : 1 |
char |
0x212 |
|
bVisibleInRayTracing : 1 |
char |
0x212 |
|
bVisibleInRealTimeSkyCaptures : 1 |
char |
0x212 |
|
bRenderInMainPass : 1 |
char |
0x212 |
|
CastShadow : 1 |
char |
0x213 |
|
bAffectDistanceFieldLighting : 1 |
char |
0x213 |
|
bAffectDynamicIndirectLighting : 1 |
char |
0x213 |
|
bCastDynamicShadow : 1 |
char |
0x213 |
|
bHasPerInstanceHitProxies : 1 |
char |
0x213 |
|
bForceMipStreaming : 1 |
char |
0x213 |
|
bSelectable : 1 |
char |
0x213 |
|
bUseAsOccluder : 1 |
char |
0x213 |
|
bCastStaticShadow : 1 |
char |
0x214 |
|
bCastVolumetricTranslucentShadow : 1 |
char |
0x214 |
|
bCastContactShadow : 1 |
char |
0x214 |
|
bSelfShadowOnly : 1 |
char |
0x214 |
|
bCastFarShadow : 1 |
char |
0x214 |
|
bCastInsetShadow : 1 |
char |
0x214 |
|
bCastCinematicShadow : 1 |
char |
0x214 |
|
bCastHiddenShadow : 1 |
char |
0x214 |
|
bIgnoreRadialForce : 1 |
char |
0x215 |
|
bIgnoreRadialImpulse : 1 |
char |
0x215 |
|
bSingleSampleShadowFromStationaryLights : 1 |
char |
0x215 |
|
bReceiveMobileCSMShadows : 1 |
char |
0x215 |
|
bExcludeFromLightAttachmentGroup : 1 |
char |
0x215 |
|
bLightAsIfStatic : 1 |
char |
0x215 |
|
bCastShadowAsTwoSided : 1 |
char |
0x215 |
|
bLightAttachmentsAsGroup : 1 |
char |
0x215 |
|
AlwaysLoadOnServer : 1 |
char |
0x216 |
|
bRenderCustomDepth : 1 |
char |
0x216 |
|
bUseEditorCompositing : 1 |
char |
0x216 |
|
bVisibleInSceneCaptureOnly : 1 |
char |
0x216 |
|
AlwaysLoadOnClient : 1 |
char |
0x216 |
|
bFillCollisionUnderneathForNavmesh : 1 |
char |
0x216 |
|
bReplicatePhysicsToAutonomousProxy : 1 |
char |
0x216 |
|
bApplyImpulseOnDamage : 1 |
char |
0x216 |
|
bHiddenInSceneCapture : 1 |
char |
0x217 |
|
bHasCustomNavigableGeometry |
EHasCustomNavigableGeometry |
0x218 |
|
CanCharacterStepUpOn |
ECanBeCharacterBase |
0x21a |
|
LightingChannels |
FLightingChannels |
0x21b |
|
CustomDepthStencilWriteMask |
ERendererStencilMask |
0x21c |
|
CustomDepthStencilValue |
int32_t |
0x220 |
|
CustomPrimitiveData |
FCustomPrimitiveData |
0x228 |
|
CustomPrimitiveDataInternal |
FCustomPrimitiveData |
0x238 |
|
TranslucencySortPriority |
int32_t |
0x250 |
|
TranslucencySortDistanceOffset |
float |
0x254 |
|
VisibilityId |
int32_t |
0x258 |
|
RuntimeVirtualTextures |
TArray<URuntimeVirtualTexture*> |
0x260 |
|
VirtualTextureLodBias |
int8_t |
0x270 |
|
VirtualTextureCullMips |
int8_t |
0x271 |
|
VirtualTextureMinCoverage |
int8_t |
0x272 |
|
VirtualTextureRenderPassType |
ERuntimeVirtualTextureMainPassType |
0x273 |
|
LpvBiasMultiplier |
float |
0x278 |
|
BoundsScale |
float |
0x284 |
|
MoveIgnoreActors |
TArray<AActor*> |
0x298 |
|
MoveIgnoreComponents |
TArray<UPrimitiveComponent*> |
0x2a8 |
|
BodyInstance |
FBodyInstance |
0x2c8 |
|
OnComponentHit |
FMulticastSparseDelegate |
0x420 |
|
OnComponentBeginOverlap |
FMulticastSparseDelegate |
0x421 |
|
OnComponentEndOverlap |
FMulticastSparseDelegate |
0x422 |
|
OnComponentWake |
FMulticastSparseDelegate |
0x423 |
|
OnComponentSleep |
FMulticastSparseDelegate |
0x424 |
|
OnBeginCursorOver |
FMulticastSparseDelegate |
0x426 |
|
OnEndCursorOver |
FMulticastSparseDelegate |
0x427 |
|
OnClicked |
FMulticastSparseDelegate |
0x428 |
|
OnReleased |
FMulticastSparseDelegate |
0x429 |
|
OnInputTouchBegin |
FMulticastSparseDelegate |
0x42a |
|
OnInputTouchEnd |
FMulticastSparseDelegate |
0x42b |
|
OnInputTouchEnter |
FMulticastSparseDelegate |
0x42c |
|
OnInputTouchLeave |
FMulticastSparseDelegate |
0x42d |
|
LODParentPrimitive |
UPrimitiveComponent* |
0x448 |
|