UTexture2D > UTexture > UStreamableRenderAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UTexture2D > UTexture > UStreamableRenderAsset > UObject namespace UShadowMapTexture2D { constexpr auto ShadowmapFlags = 0x1a0; // EShadowMapFlags } } }
public static class Offsets { public static class Classes { // Inheritance: UTexture2D > UTexture > UStreamableRenderAsset > UObject public static class UShadowMapTexture2D { public const UInt16 ShadowmapFlags = 0x1a0; // EShadowMapFlags } } }