Classes

USkeletalMeshSimulationComponent

UActorComponent > UObject

Member Type Offset Share
PhysicalMaterial UChaosPhysicalMaterial* 0xb8
ChaosSolverActor AChaosSolverActor* 0xc0
OverridePhysicsAsset UPhysicsAsset* 0xc8
bSimulating bool 0xd0
bNotifyCollisions bool 0xd1
ObjectType EObjectStateTypeEnum 0xd2
Density float 0xd4
MinMass float 0xd8
MaxMass float 0xdc
CollisionType ECollisionTypeEnum 0xe0
ImplicitShapeParticlesPerUnitArea float 0xe4
ImplicitShapeMinNumParticles int32_t 0xe8
ImplicitShapeMaxNumParticles int32_t 0xec
MinLevelSetResolution int32_t 0xf0
MaxLevelSetResolution int32_t 0xf4
CollisionGroup int32_t 0xf8
InitialVelocityType EInitialVelocityTypeEnum 0xfc
InitialLinearVelocity FVector 0x100
InitialAngularVelocity FVector 0x10c
OnChaosPhysicsCollision FMulticastInlineDelegate 0x118