USoundNode > UObject
namespace Offsets { namespace Classes { // Inheritance: USoundNode > UObject namespace USoundNodeDoppler { constexpr auto DopplerIntensity = 0x48; // float constexpr auto bUseSmoothing = 0x4c; // bool constexpr auto SmoothingInterpSpeed = 0x50; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USoundNode > UObject public static class USoundNodeDoppler { public const byte DopplerIntensity = 0x48; // float public const byte bUseSmoothing = 0x4c; // bool public const byte SmoothingInterpSpeed = 0x50; // float } } }