Classes

UStaticMeshSimulationComponent

UActorComponent > UObject

Member Type Offset Share
Simulating bool 0xb8
bNotifyCollisions bool 0xb9
ObjectType EObjectStateTypeEnum 0xba
Mass float 0xbc
CollisionType ECollisionTypeEnum 0xc0
ImplicitType EImplicitTypeEnum 0xc1
MinLevelSetResolution int32_t 0xc4
MaxLevelSetResolution int32_t 0xc8
InitialVelocityType EInitialVelocityTypeEnum 0xcc
InitialLinearVelocity FVector 0xd0
InitialAngularVelocity FVector 0xdc
DamageThreshold float 0xe8
PhysicalMaterial UChaosPhysicalMaterial* 0xf0
ChaosSolverActor AChaosSolverActor* 0xf8
OnChaosPhysicsCollision FMulticastInlineDelegate 0x100
SimulatedComponents TArray<UPrimitiveComponent*> 0x120