UTextureRenderTarget > UTexture > UStreamableRenderAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UTextureRenderTarget > UTexture > UStreamableRenderAsset > UObject namespace UTextureRenderTargetCube { constexpr auto SizeX = 0x180; // int32_t constexpr auto ClearColor = 0x184; // FLinearColor constexpr auto OverrideFormat = 0x194; // EPixelFormat constexpr auto bHDR = 0x195; // char : 1 constexpr auto bForceLinearGamma = 0x195; // char : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: UTextureRenderTarget > UTexture > UStreamableRenderAsset > UObject public static class UTextureRenderTargetCube { public const UInt16 SizeX = 0x180; // int32_t public const UInt16 ClearColor = 0x184; // FLinearColor public const UInt16 OverrideFormat = 0x194; // EPixelFormat public const UInt16 bHDR = 0x195; // char : 1 public const UInt16 bForceLinearGamma = 0x195; // char : 1 } } }