UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace UTimelineComponent { constexpr auto TheTimeline = 0xb0; // FTimeline constexpr auto bIgnoreTimeDilation = 0x148; // char : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class UTimelineComponent { public const byte TheTimeline = 0xb0; // FTimeline public const UInt16 bIgnoreTimeDilation = 0x148; // char : 1 } } }